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SpellForce 2 : ウィキペディア英語版
SpellForce 2: Shadow Wars

''SpellForce 2: Shadow Wars'' is a video game which employs both real time strategy and role-playing game elements, created by German game developers Phenomic. It is a sequel to their 2003 release ''SpellForce: The Order of Dawn'' and its two sequels, ''SpellForce: The Breath of Winter'' and ''SpellForce: Shadow of the Phoenix''.
''SpellForce 2: Shadow Wars'' was followed by ''SpellForce 2: Dragon Storm'' and SpellForce 2: Faith in Destiny, with a third and final sequel, ''SpellForce 2: Demons of the Past'', released by Nordic Games GmbH in January 2014.〔(【引用サイトリンク】title=SpellForce 2: Demons of the Past )
In October 2007, ''SpellForce Universe Edition'' was released which contained all previous SpellForce games and expansion packs.〔(【引用サイトリンク】url=http://www.ign.com/games/spellforce-universe-edition/pc-14218101 )
''SpellForce 2: Shadow Wars'' requires the player to lead the main character and his band of heroes in forging new alliances to combat the invasion of the world.〔http://spellforce.jowood.com/sf2/?lang=en&rid=1424〕 The game allows extensive co-operative campaigns for up to three players online or via a local area network.
== Gameplay ==
The "SpellForce" series stands out from the other sequels in the series as one of the few releases attempting to fuse the role-playing game and real-time strategy genres; similar games include ''Dungeons & Dragons: Dragonshard'' and ''Warcraft III: Reign of Chaos''.
The role-playing game aspects of ''SpellForce 2'' parallel games such as ''Diablo'', ''Diablo II'', and ''Sacred'' in character development, skill trees, equipment customization, and top-down isometric viewing. However, the capacity to control multiple heroes often makes the gameplay comparable to that in the ''Baldur's Gate'' or ''Neverwinter Nights'' video games.
The real time strategy aspects of ''SpellForce 2'' mirror the ''Warcraft'' fantasy real time strategy games. These include the ability to control several separate factions such as "The Realm" (humans, elves and dwarves), "The Pact" (dark elves, gargoyles and shadows), and "The Clans" (orcs, trolls and barbarians). Each faction has its own individual troop and building types.
''SpellForce 2'' has several game modes, including campaign mode (expositional), skirmish mode (real time strategy based), and free play (similar to campaign mode but without an overarching plot). ''SpellForce 2'' can also be played cooperatively or competitively in multiplayer mode.
Users can only save their progress while playing in campaign mode.
The tactics for ''SpellForce'' are common to those used to successfully complete other role-playing game and real time strategy games. RPG character development requires a player to obtain experience as well as high-quality armor and weapons. In campaign play, these rewards are maximized by completing optional side-quests.
Real time strategy portions of the game usually involve building a camp, which is most often defended in its infancy by the characters, then typically involves marshalling the maximum number of troops to a point of conflict. While army composition does matter, unit micromanagement does not appear to be a major factor in real time strategy success.
The player can control up to six characters, and will also have the opportunity to be accompanied by one or more non-player characters. The main character, or avatar, can get to level 30, while other party members can only get to level 24.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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